eat your canaries; hotties, day 3
Mar 8, 2024 0:16:44 GMT -5
Post by tick 12a / calla on Mar 8, 2024 0:16:44 GMT -5
The tunnel's still distantly crumbling. There was another fork in the path, another support beam falling, Sage veered off to the right, pulling Inga pulling Izzy, while the boys went left. The rockfall abruptly cuts off the sound of their voices and dimly, the only thing Inga can think is good riddance.
And with the cave-in behind them, they can finally slow down. Inga stops and turns, breathing hard.
Her ankle feels like a dull flame, radiating up to the back of her leg. She can tell just by shifting that it's swollen.
So what if she didn't get the fight that she wanted. They've got bigger problems now. She's vibrating a little, still way too tense, still holding herself like a bowstring. Not panicked, not alarmed, just a little more strained. Like one of those big cats from the documentaries, hunters long, long extinct, teeth the size of a forearm.
"We need to find a way out."
If they're in a dead-end, then air is going to eventually be a problem.
Maybe that was the Gamemakers' plan - not crushed to death, but sequestered. How fast do you turn on someone for one more breath.
It's darker now that the tunnel's closed. There isn't even a speck of light in the wall of rubble. The rest of the quaking sounds like far away thunder. Depth goes funny in the dark like that. The rest of the tunnel could go on for miles.
Dust on her face, all along her neck, in her hair. The grit of it itches, but can't reach up to wipe it away. That would mean letting go of one of them. It's nearly pitch black enough that they could get lost without the connection.
scavenges mines exit [1/2]
LbNKNthMX51-7
5. Insulated Coveralls (-2 weather damage)
mount attempt with lasso (rope)
1-2
denied xx