Into The Woods
Oct 11, 2024 22:26:48 GMT -5
Post by gamemaker sloane ♕ kaяi ♕ on Oct 11, 2024 22:26:48 GMT -5
Upon conclusion of the Bloodbath when the last non-alliance tribute has fled, the remaining tributes will notice a half-open treasure chest that they could of sworn was not there before. Spilling out of the chest are a plethora of gems and jewels, meaningless here, but a few distinct items catch their eyes.
Besides the gold coins and jewels, the winning tributes will find the following items:
- 1 tunic with the sigil of the king. The tribute will recognize this item as important, something deep within their bones tells them they should don it, but they aren't quite sure why...
-One satchel that appears endless on the inside, grants the user extra inventory slots, essentially giving them the Smuggling station for free. Cannot be stacked if the tribute already has smuggling.
-A dark onyx royal crown that sparkles, even when there is no light to reflect. It has twelve points, which one can safely assume is for each District. It almost seems like a mockery of the crown Victor’s are granted upon winning. The crown’s effects will be determined by the District of the wearer. The crown can not be forcibly removed unless the original wearer dies. The effect will change to reflect the District of the new wearer. These effects will not stack.
- Districts 1-4: Adds a +1 to any weapon type and is stackable with weapon stations (for a maximum of +2 total), however the tribute is unable to reap the benefits of first aid.
- Districts 5-8: Gains an additional use of accuracy each day, however the tribute is always last in initiative order.
- Districts 9-12: Will block the first deep gash (including instas) that is rolled against them each day, however the tribute is unable to reap the benefits of any weapons stations.
-A fully stocked medical kit.