Anthem - Start of Day 5
Mar 13, 2010 15:25:14 GMT -5
Post by Tori on Mar 13, 2010 15:25:14 GMT -5
Posting is not mandatory for this particular Games Day. It is acceptable to not have an IC post for this Day.
However, all Tributes MUST reply to this thread stating one item that they would like to have as a potential reward for the Feast.
The clouds part in the sky as the boastful melody of the Anthem blares throughout the Arena. Tonight, the haughty tune sounds more arrogant and taunting than usual, as if the Capitol means to personally remind you that they are in control, that they stuck you here.
As the song finishes, the faces of the dead from the previous day appear in the sky, in order by district:
Jeremy Houser – District 3
Just one more tribute dead. You’ve made it to the top eight, the top one-third of the Games! It isn’t time to celebrate just yet, however. There are still seven other tributes competing with you for their lives, seven more that have to die so you can live. Even so, you have done exceedingly well.
The Capitol seal flashes once, and the sky fades back to black.
----
In the middle of the night, however, a deep rumbling wakes you. Sitting up, you realize the ground beneath you is quaking violently. This is no natural disaster, however. This earthquake, you know, was carefully calculated by the Gamemakers. There is a reason for this.
As the tremors subside, their motives dawn on you. A massive avalanche plows down the mountain, completely sealing it off. The snow fills in the Fissure, and takes down the Cliff completely. In the Forest, several of the trees with shallower root systems have been felled, making it more difficult—but not impossible—to navigate around all the logs. Many trees have fallen surrounding the Clearing, completely sealing off the area.
Due to the Avalanche, all Tributes that were located on the Mountain, Cliff, or Fissure will receive +10 Damage Points for today. Tributes in the Clearing will receive +5 Damage Points.[/u][/size]
Congratulations on surviving Day 4, Tributes! Here is your weather forecast for tomorrow, by area. Make sure you keep this in mind as you RP.
The Cornucopia
Temperature: High: 3°F (-17°C); Low:-15°F (-27°C)
Wind Speed: 12 mph (19 kph)
Precipitation: Snow (1 foot/0.3m)
Visibility: Slightly Reduced
The Mountain
—Closed—
The Cliff
—Closed—
The Fissure
—Closed—
The Lake
Temperature: High: -12°F (-24°C); Low: -30°F (-34°C)
Wind Speed: 24 mph (39 kph)
Precipitation: None
Visibility: Slightly Reduced
The Tundra
Temperature: High: -22°F (-30°C); Low:-37°F (-39°C)
Wind Speed: 25 mph (40 kph)
Precipitation: Light Snow (less than 4in/10cm)
Visibility: Slightly Reduced
The Forest
Temperature: High: 3°F (-16°C); Low: -13F (-25°C)
Wind Speed: 22 mph (35 kph)
Precipitation: Snow (1 foot/0.3m)
Visibility: Slightly Reduced
Other: The fallen trees make the area very difficult to move quickly through. Running is next to impossible.
The Clearing
—Closed—
The Crater Wasteland
Temperature: High: 16°F (-9°C); Low: 4°F (-16°C)
Wind Speed: 2 mph (3 kph)
Precipitation: None
Visibility: Reduced
Other: A choking black smoke rushes from many of the craters. Small cracks have begun to form in some of the craters, hissing and spitting steam and smoke.
Mandatory Fights:
(The selected tributes below must fight by the end of the Games day. Any tributes allied in the fight may participate, if desired. It is required that each fight results in at least one death, though it is acceptable if more tributes die. If your fight consists of multiple people on each side, please specify who you are attacking immediately before you insert the combat block. As always, please notify staff to judge the winner of the fights.)
[The alliances of...]
Windy Mathers vs. one Pitfall Lizard (see Mutt Directory)
Muttation Directory
You do not necessarily have to have the Mutts mandated to interact with you for you to encounter them, as with fighting. Muttations fighting with/interacting with Tributes will be RPed by an impartial staff member. Please notify a staff member if you need them to post.
>Alarm Owls: (these are found in wooded areas, namely the Forest and the Clearing.)[/size] A blend of different owl species that, once it sees someone, it will give a mournful, haunting hoot. Every five seconds. It follows the person around and hoots, while more alarm owls flock to the area, and all begin to hoot. They don't actually attack... but they can lead other predators to the area. These were initially developed to find rebel spies, soldiers, and the like and trail them until the owls made enough racket for them to be found.
>Mountain Hounds: (these are found in mountainous areas, namely the Mountain and the Cliff.)[/size] A hybrid of cougar and bloodhound ‘ancestors’ that was originally used to track and kill rebels over mountainous areas (remember that the Capitol is just over the Rockies from the districts). These are enhanced with a powerful sense of smell and are quite ferocious. Hunting solo or in pairs, Mountain Hounds will track prey for hours upon hours after catching scent.
>Pitfall Lizard:(these are found in the Crater Wasteland, though may wander towards the Cornucopia if the weather is warm enough.)[/size] Parts lizard, snake, and some trapdoor spider, this grotesque beast was originally designed to take out supply roads and other paths frequented by rebels. They were designed to dig networks of tunnels and caves under the specified area so it would collapse when enough weight was placed on it and perhaps kill the rebels involved with its lethal venom. However, these Lizards were deemed inefficient, given that their "traps" so to speak--nearly 25 feet deep, wide holes about two feet from the surface of the ground--did not always collapse, were not always dug in the right place, and were not always inhabited by a Pitfall Lizard to finish off any unfortunate being trapped. Like many of the muttations, the project was abandoned--however, few of the Lizards were actually found by the retrieval squads. These are completely inedible--even their bright orange eggs are poisonous. If you manage to get bitten, you have about three hours to live.
Notes:
>You are still allowed to fight even if your alliance/tribute is not listed above.
>Remember that your tribute can only be in one thread at a time during the Games, and any finished threads should say that they are finished in the title.
>Day 5 will end as soon as the mandatory fight has finished, to conserve time.
>Note that the Mountain, Fissure, Cliff, and Clearing are now closed, and no more RPing in these areas is allowed.