Training Stations
May 30, 2010 7:41:46 GMT -5
Post by aya on May 30, 2010 7:41:46 GMT -5
Training is now open. Feel free to RP with your tributes in the Training Center board in the meantime, and make sure you send the three (and only three!) training stations that you are participating in to me, via PM. Please make sure to include your tribute name and district in the PM.
Training this year is a little bit different from last year. Here is the section of the rules regarding Training. Read them!
And, without further delay, the list of Stations and their benefits. Choose wisely! (stations marked with a red x cannot be 'exempt.')
Improvisational weapons – teaches tribute to make weapons out of hard wood that can be used for 2/3 damage in the arena (ie: a 6pt attack from a makeshift wooden spear would be redeemable for 4pts damage) All makeshift weapons are per staff acceptance. Without this station, hard wood can be used as a ½ damage club weapon (ie: 6pts damage = 3pts damage)
Fire making – allows tributes to make fire with natural resources. Fire can be used to boil water to make it drinkable when it is questionable if it is poisoned (water of this sort can be found on all plants and game islands. The water islands contain water that is okay to drink either way) Fire also allows tributes to receive a bonus food day for game, if they cook it rather than eat the meat raw.
Shelter – allows tributes to construct makeshift shelter. Shelter gives tributes an extra -2 from their Damage Score the following morning (after it is divided by two)
First Aid – Allows tribute to subtract three from their damage score immediately following a fight (only once per fight, not once per day) [/blockquote]
If you have any questions, please PM me.
Training this year is a little bit different from last year. Here is the section of the rules regarding Training. Read them!
VIII. Training Center/Scores[/blockquote]
- The training center will be open for one week to roleplay, which may involve making enemies and alliances.
- You have one week to send the three training stations you have chosen to participate in AND to send your private training session (not one week for each, one week total)
- You must send your three choices of training station to Aya before you send your private session.
- In order to do specific tasks in-game, you MUST have completed the necessary training station.
- If there is a legitimate and logical reason for your character to have certain abilities without taking the station, you MUST include these in your PM deciding your stations. The staff member will reply with your accepted and/or denied abilities. If some abilities are denied, you may revise your stations list, as long as it is re-sent before your private session.
- Note that not all stations may be 'exempt' -- that is, certain stations must be taken to obtain their ability.
- Please refer to this thread for a list of training stations, as well as their uses and which may not be 'exempt.'
And, without further delay, the list of Stations and their benefits. Choose wisely! (stations marked with a red x cannot be 'exempt.')
Blades – knives, swords, etc (+1 to damage score for all hits greater than or equal to 6pts for bladed combat, that is, knives and swords) X[/size]
Target practice – ranged weapons (+1 to damage score for all hits greater than or equal to 6pts for any shot or thrown weapons) X
Hand-to-hand – unarmed combat (+1 to damage score for all hits greater than or equal to 6pts for unarmed combat)X
Self-defense – deflecting attacks (-1 from damage score for all hits greater than or equal to 6pts) X
Edible and medicinal plants – allows tribute to identify non-poisonous plants, edible plants, and herbs from poisonous ones
Trapping – allows tribute to catch small game
Improvisational weapons – teaches tribute to make weapons out of hard wood that can be used for 2/3 damage in the arena (ie: a 6pt attack from a makeshift wooden spear would be redeemable for 4pts damage) All makeshift weapons are per staff acceptance. Without this station, hard wood can be used as a ½ damage club weapon (ie: 6pts damage = 3pts damage)
Fire making – allows tributes to make fire with natural resources. Fire can be used to boil water to make it drinkable when it is questionable if it is poisoned (water of this sort can be found on all plants and game islands. The water islands contain water that is okay to drink either way) Fire also allows tributes to receive a bonus food day for game, if they cook it rather than eat the meat raw.
Shelter – allows tributes to construct makeshift shelter. Shelter gives tributes an extra -2 from their Damage Score the following morning (after it is divided by two)
First Aid – Allows tribute to subtract three from their damage score immediately following a fight (only once per fight, not once per day) [/blockquote]
If you have any questions, please PM me.