Coming Home [Shrimp]
Dec 24, 2015 14:07:37 GMT -5
Post by Kire on Dec 24, 2015 14:07:37 GMT -5
Dear brother,
So many things have happened since we last conversed. I wish we could see each other more often, but my work had made that difficult for the past few years. Now, however, I am relieved of those duties and may finally tell you of them.
You know how I have always been very enthused about the Games and their creation and maintenance, especially in terms of the muttations. As such, I was able - through some luck and effort - to become the personal aide to one Cadence Fortissimo, whom you may know as one of the two Head Gamemakers of the 67th Games. I worked closely with her during that time, and then we continued on as friends throughout the next few Games until her unfortunate resignation. She is a very intelligent lady and I was so happy to have helped her throughout these few years.
I am not sure if you know all of the things that happen behind the scenes, nor if I am even able to discuss them, so I will hold off on detailing those occurrences until we meet up again. What surprised me was the amount of work that still has to happen even when a Gamemaker is not in charge of a Games. Cadence had me creating statistical analyses of each tribute, as well as calculating their chances of winning. I was quite adept at those, I believe, and Cadence seemed pleased with my results. Even so, I could never have predicted that District Eleven would perform so well for three Games in a row. Perhaps I should see about meeting miss Katelyn Persimmon in person and discussing that amazing achievement with her.
Oh, but I am getting off topic, forgive me brother.
Under the guidance of Cadence Fortissimo I was able to design a muttation that was actually used in the 70th games! Do you recall the MechaByte which attacked Preston Garrity and Asher Rainer? That was my very own creation and I am quite proud of it. Of course, Gamemakers Charlie Garnet and Warren Whip added their own little flair to it - the speech application was such a genius idea, as well as providing the healing ability, added such a measure of tension.
Enough about myself, though, I wish to hear how you have been fairing. Please, dear brother, I hope you do well. Tell me of everything you have been doing, I am so very interested. I am hoping we might meet soon, so please let me know of any chances you may have to do so.
As ever,
Your loving sister
So many things have happened since we last conversed. I wish we could see each other more often, but my work had made that difficult for the past few years. Now, however, I am relieved of those duties and may finally tell you of them.
You know how I have always been very enthused about the Games and their creation and maintenance, especially in terms of the muttations. As such, I was able - through some luck and effort - to become the personal aide to one Cadence Fortissimo, whom you may know as one of the two Head Gamemakers of the 67th Games. I worked closely with her during that time, and then we continued on as friends throughout the next few Games until her unfortunate resignation. She is a very intelligent lady and I was so happy to have helped her throughout these few years.
I am not sure if you know all of the things that happen behind the scenes, nor if I am even able to discuss them, so I will hold off on detailing those occurrences until we meet up again. What surprised me was the amount of work that still has to happen even when a Gamemaker is not in charge of a Games. Cadence had me creating statistical analyses of each tribute, as well as calculating their chances of winning. I was quite adept at those, I believe, and Cadence seemed pleased with my results. Even so, I could never have predicted that District Eleven would perform so well for three Games in a row. Perhaps I should see about meeting miss Katelyn Persimmon in person and discussing that amazing achievement with her.
Oh, but I am getting off topic, forgive me brother.
Under the guidance of Cadence Fortissimo I was able to design a muttation that was actually used in the 70th games! Do you recall the MechaByte which attacked Preston Garrity and Asher Rainer? That was my very own creation and I am quite proud of it. Of course, Gamemakers Charlie Garnet and Warren Whip added their own little flair to it - the speech application was such a genius idea, as well as providing the healing ability, added such a measure of tension.
Enough about myself, though, I wish to hear how you have been fairing. Please, dear brother, I hope you do well. Tell me of everything you have been doing, I am so very interested. I am hoping we might meet soon, so please let me know of any chances you may have to do so.
As ever,
Your loving sister