Feast! Day 3 post-mandate
Jul 1, 2021 19:16:37 GMT -5
Post by ᕙʕ•ᴥ•ʔᕗ on Jul 1, 2021 19:16:37 GMT -5
The battles never seem to end and it smells of rust as blood begins to stain the arena. As soon as your fight is over though, a koala decked in a camp uniform toddles over to you and reaches for your hand. You can choose to follow it--but what if it's a trap?
OOC: Welcome to the "Feast" (in quotation marks because this is not your traditional Hunger Games Feast)! As a gift to all of our tributes, we would like to introduce the feast for the end of day 3: a campfire fun time! This will be triggered after all of the mandates have ended for day 3. So what does this Feast entail?
Shenanigans!
The koalas will lead your tribute to the Campfire Circle, where an assortment of items will be laid out. But no need to fight over it! There is enough water for every tribute (how they predicted the amount is a little sketchy if you ask me...) along with non-nutritive food such as marshmallows, chocolate, and graham crackers. There is another pile of dodgeballs, floaties, and picnic blankets. If you want to roast some marshmallows, maybe use some of those weapons in your tribute's hand... or use the plastic skewers laying by the bonfire.
Some "rules":
-please don't attack or try to capture the koalas; they're quick and shifty and will move out of the way
-most items laid out in this feast cannot be taken with the tribute, so it is in your best interest to use them while you can
-items that can be taken: 5 ft of bandages, 1 use N/T
-healing rules still apply (ie no more than 1 N/T per day, 1 bandages per fight, etc)
-all tributes who post in the "Feast" will receive -2 damage. Isn't resting so nice?
-due to GM moving of tributes, there will be immunity from traps, if there are any traps in the Campfire Circle; your koala leaders also have a history of trap detection, I guess?
-no deaths are required for the thread
-a GM will start the thread